Rune Prices

Runes are consumed in massive quantities across all areas of OSRS — from combat spells and teleportation to skilling and alchemy. This constant demand makes runes one of the most liquid and stable categories on the Grand Exchange.

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Avg Price

114.571

Total Volume

12,758,034

Positive Margins

7.1%

1h Change

+2.0%

Items Tracked

14

Avg Price

115

Total Volume

12,758,034

Profitable Flips

1 / 14

ItemRatingBuySellMarginROI1h ChangeVolume
Mind rune7/1023150.0%-33.3%300,451
Air rune65-1-16.7%0.0%1,445,811
Astral runeP2P114109-7-6.1%+1.8%389,399
Blood runeP2P369364-12-3.3%+1.1%2,023,032
Body rune54-1-20.0%0.0%15,812
Chaos rune107103-6-5.6%0.0%1,840,997
Cosmic rune119115-6-5.0%0.0%384,723
Death rune192188-7-3.6%+1.6%843,365
Earth rune5500.0%0.0%1,159,309
Fire rune54-1-20.0%+25.0%1,613,057
Law rune127125-4-3.1%+1.6%405,987
Nature rune156157-2-1.3%-0.6%488,119
Soul runeP2P391387-11-2.8%+0.8%638,300
Water rune65-1-16.7%+20.0%1,209,672

Runes Market Analysis

Blood runes and Death runes command the highest prices due to their use in endgame combat spells like Ice Barrage and Trident of the Swamp. Nature runes are heavily consumed by High Alchemy and are a key input cost for alch calculations. Law runes power teleportation. Chaos runes see heavy use in bolt enchanting and early-game magic. Rune prices tend to be more stable than other sectors because supply comes from consistent Runecrafting training and PvM drops.

Frequently Asked Questions

Which runes are most profitable to flip?

Death runes and Blood runes typically offer the best margins due to high demand from PvM. Nature runes have thin margins but extremely high volume. Law runes and Soul runes also see consistent demand.

Why are blood rune prices high?

Blood runes are consumed by some of the most powerful spells in the game — Ice Barrage, Sanguinesti staff, and Scythe of Vitur. All endgame PvM content and PvP uses these spells, creating enormous demand that outpaces Runecrafting supply.

What affects rune prices in OSRS?

Rune prices are affected by Runecrafting update changes, new spell or weapon releases, PvM meta shifts, and true blood altar access. When new content consumes more runes, prices rise. Runecrafting XP rate buffs increase supply and lower prices.