Rune Prices

Runes are consumed in massive quantities across all areas of OSRS — from combat spells and teleportation to skilling and alchemy. This constant demand makes runes one of the most liquid and stable categories on the Grand Exchange.

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Avg Price

104.071

Total Volume

13,817,280

Positive Margins

7.1%

1h Change

+0.0%

Items Tracked

14

Avg Price

104

Total Volume

13,817,280

Profitable Flips

1 / 14

ItemRatingBuySellMarginROI1h ChangeVolume
Earth rune8/1045125.0%-20.0%960,724
Air rune65-1-16.7%0.0%1,540,205
Astral runeP2P107104-5-4.7%+0.9%306,492
Blood runeP2P297295-7-2.4%0.0%1,900,415
Body rune54-1-20.0%+25.0%52,681
Chaos rune104102-4-3.9%0.0%1,472,710
Cosmic rune104101-5-4.8%+1.0%180,335
Death rune200200-4-2.0%-3.4%1,137,304
Fire rune54-1-20.0%0.0%1,795,216
Law rune120118-4-3.3%-1.6%529,034
Mind rune43-1-25.0%0.0%444,258
Nature rune123122-3-2.4%-0.8%905,759
Soul runeP2P373367-13-3.5%-1.1%667,425
Water rune54-1-20.0%0.0%1,924,722

Runes Market Analysis

Blood runes and Death runes command the highest prices due to their use in endgame combat spells like Ice Barrage and Trident of the Swamp. Nature runes are heavily consumed by High Alchemy and are a key input cost for alch calculations. Law runes power teleportation. Chaos runes see heavy use in bolt enchanting and early-game magic. Rune prices tend to be more stable than other sectors because supply comes from consistent Runecrafting training and PvM drops.

Frequently Asked Questions

Which runes are most profitable to flip?

Death runes and Blood runes typically offer the best margins due to high demand from PvM. Nature runes have thin margins but extremely high volume. Law runes and Soul runes also see consistent demand.

Why are blood rune prices high?

Blood runes are consumed by some of the most powerful spells in the game — Ice Barrage, Sanguinesti staff, and Scythe of Vitur. All endgame PvM content and PvP uses these spells, creating enormous demand that outpaces Runecrafting supply.

What affects rune prices in OSRS?

Rune prices are affected by Runecrafting update changes, new spell or weapon releases, PvM meta shifts, and true blood altar access. When new content consumes more runes, prices rise. Runecrafting XP rate buffs increase supply and lower prices.